6/6/2023 0 Comments Best fallout 76 builds 2021I’m standing within the rifle’s distance of an enemy. It’s also exceedingly frustrating that even facing forward, shots can now literally miss multiple times in a row. What this translates into within Fallout 76 is a lot of wasted ammo and missed shots. Thus, you can see miss-miss-miss-miss with each bullet striking above or to the side or somewhere else, but not hitting the target at all. Meaning, what you see on the screen isn’t the accuracy that applies when you fire. Because the NPC is constantly moving, this VATS value is recalculated in microseconds. Facing away, the head shot shows an accuracy of as low as 40-60%. Yet, VATS now reflects a drastic reduction in accuracy under this condition. A head sticking out there is just as accessible facing towards as it is away. It doesn’t matter whether the body part is obscured, it matters the position in space. The change that Bethesda recently made is that the accuracy of the shot is directly related to the position of the head / body part (facing towards you or away from you). That’s a drastic reduction in accuracy for the Lever Action using VATS. While you can sniper scope shots with 100% accuracy, performing the same shot with VATS offers maybe a 10-40% chance of a hit. With the Lever Action Rifle, a rifle known to have high accuracy levels even at great distances, Bethesda has decided to screw with VATS again. This is the kind of broken that I describe. Using VATS at that same close range, the Flamer is 0% accurate (missing the target completely) even though the flame has clearly engulfed the enemy. Using hip-fire shots at close range, the flamer weapon is 100% accurate. In fact, with the Flamer, VATS is still fully broken. With some weapons, VATS is still entirely broken. Since the game’s launch, Bethesda has seen the need to muck about with the VATS system and has broken it many times since 2018. Meaning, VATS was intended as a form of aim assist that simply just worked and landed shots every time. Originally, VATS was designed as a sure shot method of fire. In a recent change to Fallout 76, Bethesda has made an update (one of many) that drastically reduces the accuracy of shots made through VATS. VATS has recently been updated to be far less accurate. While this bug isn’t specific to a Bloodied build, it directly affects it. Bethesda is only serving to chase off more and more of its core gamers. Sneaky sniper builds have almost always been the strongest builds in Fallout, yet Bethesda devs have taken it upon themselves to effectively nerf the sneaky sniper to offer half or less the damage of a “tank” build. This forces people to build “tank” builds rather than sneaky snipers. In fact, hip-fire shots are way now more useful in this game than VATS… which is the wrong direction for Fallout. With all of these nerfs to VATS, Bethesda is slowly and silently gutting VATS. This issue now builds upon my previous update just below. If you rely on VATS critical shots, expect your gun to miss often, wasting your precious VATS critical bar. Yet, with this latest update, VATS critical shots now miss with the same frequency and sometimes more often than standard VATS shots. VATS criticals are already heavily nerfed from this inability to use VATS crits frequently. It takes about 5-10 standard shots to fill the critical bar, affording one critical shot about every 5-10 shots, a few less if you have VATS critical luck cards on. VATS critical shots formerly never missed. “Invaders from Beyond” brought with it a new alien event, but also nerfed VATS critical shots. It’s not terribly hard once you understand the details. It seems a lot of people don’t really understand how to manage a Bloodied character build in Fallout 76.
0 Comments
Leave a Reply. |